FromSoftware Integrates a Sekiro Mechanic, Shaking Up Elden Ring's DLC Difficulty
Released on February 21, the trailer for Elden Ring Shadow of the ErdTree DLC, has reignited players’ desire to delve back into the Lands Between. While some have traversed these lands enough to master every enemy within, something potentially game-changing awaits in the DLC: a mechanic from FromSoftware’s previous title, Sekiro: Shadows Die Twice.
Shadow of the ErdTree: A Tale for Both Newcomers and Veterans
Scheduled release on PC, PS4, PS5, Xbox One, and Xbox Series, Shadow of the ErdTree’s launch date was unveiled alongside its gameplay trailer on February 21. The trailer, marking the DLC’s debut, has rekindled players’ eagerness to revisit the Lands Between. Whether to challenge themselves anew or simply relive the adventure, director Hidetaka Miyazaki aims to cater to both newcomers and seasoned players alike.
Elden Ring DLC Set to Appeal to a Wide Range of Players Upon Release
In an interview with Famitsu, translated by Reddit user theangryfurlong, Hidetaka Miyazaki discusses the inclusion of new mechanics in Shadow of the ErdTree. One notable addition is the concept of « attack power, » reminiscent of Sekiro‘s power system.
Elden Ring Shadow of the ErdTree: A Unique Attack Power Exclusive to the DLC
This mechanic, separate from the original leveling system, activates exclusively within DLC zones. By allowing players to explore other areas before tackling previously challenging bosses, FromSoftware aims to provide a more accessible experience, even for high-level players.