Navigating Turbulent Waters: Supermassive Games Faces Workforce Reductions
In a move reflective of ongoing industry trends, the renowned English gaming studio, Supermassive Games, has announced a significant restructuring that will result in the termination of nearly one-third of its employees. This unfortunate development, which has become all too common in the gaming sector in recent months, underscores the challenges faced by companies in this dynamic field.
Facing the Fallout: Impending Layoffs Hit Supermassive Games
According to reports initially surfaced, approximately 150 employees at the English studio were notified of potential job cuts, with 90 individuals expected to be let go in the near future. The studio wasted no time in confirming these layoffs through an official statement, citing the industry’s “significant challenges” as the driving force behind the decision.
A Ray of Hope Amidst Uncertainty: Engaging in Consultations
In response to the restructuring, Supermassive Games has pledged to engage in consultations with affected developers, recognizing the impact such decisions have on its workforce. With a current staff of over 300 employees, the impending layoffs will affect a sizable portion of the studio’s personnel.
Projects on Hold: Supermassive Games' Ongoing Developments Amidst Turmoil
Supermassive Games is best known for its critically acclaimed title “Until Dawn,” which is set to receive a remaster for PS5 and PC in the near future. Additionally, the studio is actively involved in the development of projects such as “Little Nightmares III,” “The Casting of Frank Stone” within the “Dead by Daylight” universe, and a second season for “The Dark Pictures Anthology.” Despite these ongoing projects, the studio’s restructuring highlights the volatile nature of the gaming industry and the challenges faced by even established developers, underscores the daunting obstacles confronting companies in this ever-evolving arena..